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X plane blender or ac3d
X plane blender or ac3d













Alternatively you can do it the other way around and move the curve. The grab the plane with G and X, Y or Z whichever is you deformation axis and move the mouse cursor until it has the desired shape. Then switch to object mode and add a Curve modifier to the plane. In the screenshot I have rotated one half by 90° around the Y-axis centered in the 3D cursor. Bend the path so that it represent the bend profile. If you want to use the Curve modifier, you have to use the following steps.įirst add a subdivided plane and a path ( Add > Curve > Path). Adjust the radius of the proportional editing influence by using the mouse wheel. Press R to rotate, followed by the axis you want to rotate around ( X, Y or Z). Now select the row of border vertices that will be bend. You can set the 3D cursor to the position of a vertex by selecting a single vertex and then SHIFT+ S > Cursor to selected.

x plane blender or ac3d

Place the 3D cursor where you want the bend to pivot. I think linear falloff is the most suitable option for this task. If you want to use proportional editing, you can use the following steps.įirst add a subdivided plane and switch to edit mode. There are several way you can bend objects.















X plane blender or ac3d